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Metal gear rising revengeance pc review
Metal gear rising revengeance pc review











metal gear rising revengeance pc review

Trying to rescue the brains of hundreds of children from being used to create an army of advanced cyborg murderers and psychopaths Raiden utilizes his sword to leave not just a trail of blood but literally buckets full wherever he goes. Handing off development to PlatinumGames, of Vanquish and Bayonetta fame, Metal Gear Rising: Revengeance rose from the ashes and with it, a new take on the Metal Gear franchise – one that eliminates the need for stealth and replaces it with very refreshing combo-based melee combat. Originally starting out as Metal Gear Solid: Rising, Kojima wanted to bridge the gap between Metal Gear Solid 2 and Metal Gear Solid 4, focusing on how Raiden became the tenacious killing machine we know him as, which is a stark contrast to the final product which takes place four years after Guns of the Patriots. Desperado Enterprises, a PMC group behind numerous terrorist attacks, wants nothing more than to plunge the world once again in war, and soon Raiden using his “tool of justice”, uncovers a deeper motive behind the attack, closely tied to his conflicted past as a child soldier.

metal gear rising revengeance pc review

After the demise of Sons of the Patriots and the surviving private military companies (PMCs) use of nanomachines have dwindled, the cyborg Raiden has found a new place for himself in the world – protecting a Prime Minister in Africa for the Colorado-based Maverick Security PMC.













Metal gear rising revengeance pc review